Taking Breakable Objects From Maya into Unity
How to take breakable objects from Maya to use in your game projects inside of Unity. This is how I went about taking this breakable sphere to use in a game project we are working on. My version of this goes over how to do break the object by OnTriggerEnter.
To connect with Sam Robinson as discussed in the video:
https://samrobinson93.artstation.com/
To view another way to instantiate a game object by Brackeys:
https://www.youtube.com/watch?v=EgNV0....
To view my ArtStation page:
https://tyoder.artstation.com/.
You can go about these steps in all sorts of ways, so experiment with different ways to get this to work in your own projects. Please, like and subscribe if you like what I am doing! Thank you so much for watching! :)