Blood Water Effect

Fountain With Blood Effect

Breakdown for Materials used.

Breakdown for Materials used.

This is a team project for a game being created by the Pittsburgh International Developer Game Association. I am honored to have worked with Sam Robinson, https://www.artstation.com/artwork/y9qx3, as we went about creating this fountain with blood effect. Sam built the fountain, including texturing and adding the details using Substance Painter. I was tasked to develop the blood effect, including bringing in the model into Unity to add the fx to the fountain.

I had a ton of fun as I began making the materials in Photoshop, importing them into Unity, and then adjusting the settings to allow the fx to flow in an arch. Thank you for watching!

Date
September 20, 2018